Caffeinated Games

An Indie Game Company, a Community, a Blog

All Blog Posts (161)

Cindy Fallsen new world

It is going to be interesting to see how Internet Satellite and DSL affect the industry. With Call Center Software, all the data is now stored on Cloud Hosting. People are able to pull the data down, streaming games of all sorts. In the old days, you had t… Continue

Added by Cindy Fallsen on February 9, 2010 at 4:22pm — 1 Comment

Greg Chudecke Secret Game Prototype

Working on a new game prototype using Unity. So far I am impressed. Details to come in time ;) Continue

Added by Greg Chudecke on February 7, 2010 at 11:30am — 4 Comments

Edmund Dubois Well it's been a while

It occured to me recently I didn't exactly do a good job keeping to my idea of sending links to update my site blog elsewhere, so for those that might see it my site is http://edubois.wordpress.com As to what's been going on I've slowly been learning Flash and ActionScript3 in the hopes that I can prototype a game idea I've had for a while. Continue

Added by Edmund Dubois on December 19, 2009 at 4:17pm — 1 Comment

Greg Chudecke Interesting

Well ideas are percolating.. I apologize for the long bought of no updates but it is the holidays and there is snow about. I have a feeling this new year is going to bring lots of exciting changes and challenges of course :). Cheers, Greg Continue

Added by Greg Chudecke on December 14, 2009 at 3:11pm — No Comments

Greg Chudecke The New Indie is AAA

Well it has been a crazy few weeks. After talking to quite a few people and showing our game off it has become apparent that we missed the bar for polish and presentation. Even though it exceeds the polish of a lot of indie games it is not enough to market the game. 3 years ago we would have been fine but now our game must go head to head with AAA titles made by major publishers. Our plan all along was to release this game and then build the next in the series upgrading the graphics, polish an… Continue

Added by Greg Chudecke on December 2, 2009 at 12:45pm — 1 Comment

Greg Chudecke Happy Thanksgiving!

Not much to share yet but i'll be sharing more soon. Enjoy the holiday! Cheers, Greg Continue

Added by Greg Chudecke on November 23, 2009 at 4:52pm — No Comments

Greg Chudecke Things

Things are in progress and hectic lately. I'll be posting another update soon. -Greg Continue

Added by Greg Chudecke on November 18, 2009 at 2:24pm — No Comments

Greg Chudecke Sowing Secrets

The game name is going to be Sowing Secrets. It will still be in the Farmlands (TM) universe but will just go by Sowing Secrets. A couple reasons 1) Sowing Secrets is a really cool name 2) Farmlands name is getting lost in the whole Facebook Farming Games. We will be adding content to the new sites soon Game site: http://www.sowingsecrets.com Facebook Page: http://tinyurl.com/ychq3px Continue

Added by Greg Chudecke on November 10, 2009 at 1:29am — 3 Comments

Greg Chudecke Farmlands Sowing Secrets

Caffeinated Games is proud to enter "Farmlands Sowing Secrets"™ into the "The 12th Annual Indie Games Festival". We are very excited to be a part of this years competition. Here is the video trailer for the Competition: Cheers, Greg Screen Shot:

Beginning Screen:… Continue

Added by Greg Chudecke on November 3, 2009 at 10:00am — No Comments

Greg Chudecke Crunching for Friday!

Crunching for Friday. So no post this week! See you next week, Greg Continue

Added by Greg Chudecke on October 27, 2009 at 2:12pm — 1 Comment

Greg Chudecke Market, Hardware Store, and lighting bugs 2 Weeks Till Deadline!

This week I have finished up the in game user interface work. I'm also working on the final lighting pass for each of the levels. I ran into a couple bugs with lighting normals that I am currently fixing up as well.

Back to it!, -Greg Continue

Added by Greg Chudecke on October 20, 2009 at 1:30pm — No Comments

Greg Chudecke Menu Flow

Walking through the menus making sure all the item collection unlocking is working.

Checking the flow so it makes sense and fixing any crashes on the way. Oh man I cannot wait for you to try out the game! -Greg Continue

Added by Greg Chudecke on October 12, 2009 at 3:50pm — No Comments

Greg Chudecke New Logo

We will be rolling out a new logo for the site. Here is what it looks like although the bloom isn't finished on this one. Some of the letters are a little faded out.

-Greg Continue

Added by Greg Chudecke on October 7, 2009 at 12:30pm — 2 Comments

Greg Chudecke Story 8

I took a small piece of each of the 8 levels in the story and put them together in a single image. Currently I'm putting together the story cut scenes for these levels. Well back to it, Greg Continue

Added by Greg Chudecke on September 28, 2009 at 7:20pm — No Comments

Greg Chudecke Multithreaded Madness!

Well it turns out Direct3D does not like multi threading. These are the two screens I have been looking at for the last couple days flashing back and forth (d3d debug fills the back buffer with crazy flickering colors :/)

Direct3D insists all calls are on one thread or it crashes randomly on some… Continue

Added by Greg Chudecke on September 21, 2009 at 9:42pm — No Comments

Myrtle Gonzales Why do girls hate DotA?

DotA is a kind of video game that Warcraft created. As what I've read on a research paper, the objective of this scenario is for each team to destroy the opponents' Ancients that is strictly guarded. Players here use there heroes along with their assisted heroes to fight their opponents. This kind of game usually has several worldwide tournaments, no wonder, all boys are addicted to it. I have a younger sister, named Yan, she has boyfriend,… Continue

Added by Myrtle Gonzales on September 20, 2009 at 11:19pm — No Comments

Greg Chudecke Ogg & Theora

A bit of a late post but I've been deep in audio and video encoding. I decided to use ogg vorbis and theora for my sound and video needs respectively:

hContinue

Added by Greg Chudecke on September 16, 2009 at 1:30pm — 2 Comments

Jason C I've Added Some Basics.

There's a lot more to see at Amazing Silverlight Games! The demo and the documentation has been updated. Continue

Added by Jason C on September 14, 2009 at 3:16pm — 5 Comments

Jason C The conversion of CrazySpace, a Silverlight story...

Some of you might remember the game CrazySpace I was working on and writing about on this site. Well, over the last couple of weeks, I have been converting the game into Silverlight. My current progress can be found -- Here -- . The new game, which won't have a name until its in a decent playable state, will be a space RPG similar to that of Wing Commander: Privateer except it will be 2D instead of 3D. Stop by and check i… Continue

Added by Jason C on September 10, 2009 at 12:46pm — 5 Comments

Greg Chudecke Loading...

Background loading complete. On to cleaning up the AI states. Continue

Added by Greg Chudecke on September 7, 2009 at 10:17pm — No Comments

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